This section contains general information regarding the EverQuest client set up.
|APVOptimizations=TRUE or FALSE
||When EverQuest is loaded it checks for an "APVOptimizations" key value pair specified in the eqclient.ini and turns portalizing off or on depending on this value. If a value does not exist in this file it gets set to on by default and written to the eqclient.ini file. Once changes are made to the state of the apv optimizations, the eqclient.ini file will be updated accordingly.
|AttackOnAssist=TRUE or FALSE
||Sets whether or not you want "autoattack" to be automatically turned on after issuing the /assist command in game.
||This line controls the size of the text font in your chat window. Default is 0. When using full screen mode with higher resolutions, it is helpful to set this value to 2 or higher, depending on your taste, eyesight, and reading comprehension ability.
||This line controls the number of spaces between each line of text in your chat window. Default is 0. It is not suggested putting this value over 2, or it could be very difficult to read text as it scrolls by.
||Added the ability for EQ to set its affinity to all cores when starting up. This can be done by modifying the eqclient.ini value for the instance to -1. For example, to set your second instance of EQ to run on all cores add "CPUAffinity1=-1" to the [Defaults] section of eqclient.ini. Note: if this causes problems for you, please report the issue in /bug and change the CPUAffinity value back to the value it was before you changed it.
|DefaultLanguage=0 (Common Tongue)
||Sets your default language.
||We have made a change that should reduce the chances of the "west bug" occurring; unfortunately the change requires us to turn off some optimizations. If you want to disable this workaround, please add this to eqclient.ini
||Must be set in the [default] section of EQCLIENT.INI to enable this command the /system command.
|HideAltAdvWin=TRUE or FALSE
||Sets whether or not you want to be able to see the alternate advancement window. Same as using V in-game.
|HideBuffWin=TRUE or FALSE
||Sets whether or not you want to be able to see the buff icon window. Same as using Alt B in-game.
|HideChatWin=TRUE or FALSE
||Sets whether or not you want to be able to see the main chat window.
|HideHotboxWin=TRUE or FALSE
||Sets whether or not you want to be able to see the hotbox window. Same as using Alt H in-game.
|HideMainMenuWin=TRUE or FALSE
||Sets whether or not you want to be able to see the main menu window. Same as using Alt M in-game.
|HidePartyWin=TRUE or FALSE
||Sets whether or not you want to be able to see the party stat window. Same as using Alt P in-game.
|HidePlayerWin=TRUE or FALSE
||Sets whether or not you want to be able to see the player stat window. Same as using Alt Y in-game.
|HideSpellsWin=TRUE or FALSE
||Sets whether or not you want to be able to see the spell icon window. Same as using Alt S in-game.
|HideTargetWin=TRUE or FALSE
||Sets whether or not you want to be able to see the target window. Same as using Alt T in-game.
|IgnoreNumLockState=TRUE or FALSE
||Entering numbers via the NUMPAD is supported if NUMLOCK is on and the chat bar is active. When true, NUMPAD input will be ignored except for key bindings to keys there.
||This line set to TRUE allows you to inspect others. If set to FALSE, you will not be able to right-click on their character to inspect. The default value is TRUE.
||This is a Velious only line that enables the labeling to show up when in the full screen inventory mode.
||This line controls which character is selected at the character select screen, so that whichever character you played last will be selected when you go to the character select screen the next time you play EverQuest.
|LoadSocialAnimations=TRUE or FALSE
||Turns the emote animations on or off.
|LoadArmor17=TRUE or FALSE
LoadArmor18=TRUE or FALSE
LoadArmor19=TRUE or FALSE
LoadArmor20=TRUE or FALSE
LoadArmor21=TRUE or FALSE
LoadArmor22=TRUE or FALSE
LoadArmor23=TRUE or FALSE
|Defines whether or not you want to load the new armor implemented with Velious into your video card's texture memory. Players with older video cards may choose to set one or more of these options to FALSE if you experiencing slow framerate or excess swapping when viewing these armors in areas with many textures.
By default, these are all set to "FALSE", as it is possible that those with lower end systems will have problems when attempting to load all of the new armor files. At your option, you can switch all or part of them to "TRUE" to see the new armor. If you have problems with framerate or disk swapping, turn all or part of them back to "FALSE".
As a note, though you may be able to obtain the files and make these entries if you are not Velious-enabled, the new armor will not be displayed unless you are. (Velious Only)
||This statement is the
same as hitting Alt-L in game. This allows windows to be rearranged with your cursor if FALSE and locked in place if set to TRUE. You can very easily do this in game with using the Alt-L function to toggle the lock off/on.
|Log=TRUE or FALSE
||Sets the default state of chat logging to the log file for your character and server. Setting this option to true would have the same effect as logging into the game and typing "/log on" at the beginning of every play session.
||This is to allow faster movement across the screen by your mouse. The higher the number, the faster the mouse scrolling will be. Default is 0. It is not suggested to set this to higher than 3, as it makes it difficult to accurately control the mouse movement.
|NewUI=TRUE or FALSE |Sets the default User Interface. Set to TRUE to use the new EverQuest interface, set to FALSE to use the old interface. This is now no longer valid, as the old style is nolonger available.
|RunMode=TRUE or FALSE
||Sets whether or not you want to automatically "run" when you log into the game.
|ScreenMode=NORMAL or FULL
||Sets the default screen mode for when you enter the game.
||Where XXX can be one of the following format: BMP, JPG, TGA, DDS,PNG. If this is missing the default will be BMP, all screenshots are saved in the Screenshot folder.
|ShowAlarmWindow=true or false
||Turns the Alarm window on or off when first logging in.
||Having this line set to TRUE enables the player to see special graphics due to light sources on your character such as torches, greater lightstones, in a new light so to speak.
|ServerFilter=0 (NO) or 1 (YES)
||If this line is set to 1, than Server side filtering is occurring. Default is 0. If you are having problems with lag in a raid situation, or when many other players are in the same general area in EverQuest, it is best to have this set to 1.
|ShowGrass=TRUE or FALSE
||Defines whether or not you will be able to see textured grass in some Luclin zones.
|ShowInspectMessage=TRUE or FALSE
||Sets whether or not you want the "CharacterName is inspecting you" message to be displayed when you are inspected by another character.
||This line allows you to control how much of a character's name will be displayed.
|ShowSpellEffects=0 (NO) or 1 (YES)
||This line allows particle effects to be shown if it equals 1. If this line equals 0, no particle effects will be seen in-game when someone casts a spell.
|Sound=TRUE or FALSE
||Turns sound on or off.
|TextureCache=TRUE or FALSE
||Enables or disables texture caching. This setting will store textures (.txc) on your local hard drive. Once there, it can help to increase load times while zoning.
||This is another Ranger only line that is best changed in-game. The command in game allows you to specify not showing certain conning creatures. Default is 0. Please refer to the section later in this manual dealing with all of the /commands to see the proper use of this in game.
|TrackPlayers=TRUE or GROUP or FALSE
||This line shows the current selection (Default is TRUE) for showing players in tracking, not showing players, or only group members. It is suggested to change this setting in game to change this value.
|TrackSortType=NORMAL or DISTANCE or CONSIDER or RDISTANCE or RCONSIDER
||This is a Ranger only ability and is best changed in game. It changes the way that tracking is sorted, and how it shows up.
|UseD3DtextureCompression=TRUE or FALSE
||This line turns on/off texture compression. If set to TRUE, it can add much time loading to the game between the server select and character select screens, but can also improve performance.
|UseLuclinElementals=TRUE or FALSE
UseLuclinHumanMale=TRUE or FALSE
UseLuclinHumanFemale=TRUE or FALSE
UseLuclinBarbarianMale=TRUE or FALSE
UseLuclinBarbarianFemale=TRUE or FALSE
UseLuclinEruditeMale=TRUE or FALSE
UseLuclinEruditeFemale=TRUE or FALSE
UseLuclinWoodElfMale=TRUE or FALSE
UseLuclinWoodElfFemale=TRUE or FALSE
UseLuclinHighElfMale=TRUE or FALSE
UseLuclinHighElfFemale=TRUE or FALSE
UseLuclinDarkElfMale=TRUE or FALSE
UseLuclinDarkElfFemale=TRUE or FALSE
UseLuclinHalfElfMale=TRUE or FALSE
UseLuclinHalfElfFemale=TRUE or FALSE
UseLuclinDwarfMale=TRUE or FALSE
UseLuclinDwarfFemale=TRUE or FALSE
UseLuclinTrollMale=TRUE or FALSE
UseLuclinTrollFemale=TRUE or FALSE
UseLuclinOgreMale=TRUE or FALSE
UseLuclinOgreFemale=TRUE or FALSE
UseLuclinHalflingMale=TRUE or FALSE
UseLuclinHalflingFemale=TRUE or FALSE
UseLuclinGnomeMale=TRUE or FALSE
UseLuclinGnomeFemale=TRUE or FALSE
UseLuclinIksarMale=TRUE or FALSE
UseLuclinIksarFemale=TRUE or FALSE
UseLuclinVahShirMale=TRUE or FALSE
UseLuclinVahShirFemale=TRUE or FALSE
|This is a Shadows of Luclin only setting. This allows you to define which new Luclin character models you can see.
Each race has a male and female setting and must be flagged separately.
In order to see any Erudite or Barbarian model, the corresponding Human model must be set to TRUE.
In order to see any High Elf, Dark Elf, or Half Elf model, the corresponding Wood Elf model must be set to TRUE.
It is recommended that if you do not have a top-of-the-line system, that you disable all unnecessary models to increase your system performance.
||Use this setting to globally set your characters to utilize a specific UI skin. Leave the setting to Default to use separate UI skins for different characters.
||0 is 640/480 resolution, 1 is 800/600. 2 is 1024/768. 3 is 1280/1024. 4 is 1600/1200. Players need to have the Velious expansion in order to set this line to 3 or 4.
|VideoModeBitsPerPixel=16 or 32
||This line reflects and controls the video mode while in EverQuest. Default is 16 bits. It is suggested that most players keep this value at 16 as increasing to 32 can cause a decrease of performance.
This section contains information about your video settings.