I have created a set of Audio Triggers for use with Gimagukk's Incantatory Notation Apparatus (GINA) audio trigger application. These triggers have been collated from various sources, as well as numerous additional ones created by myself.
Please Note: All of the triggers have been tweaked for the needs of myself and my guild on the Antonious Bayle server, so they may need editing to meet your own/own guild's requirements. Also, some might not meet your specific needs, so you may want to delete some triggers.
If you have any audio triggers which are not in the above file, then feel free to send them to me at hazimil@hotmail.com and I shall look at adding them in!
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Change Log (click to expand)
- 2017-06-10 - Updated some TBM, EOK, and Anniversity raids.
- 2017-05-17 - Updated some TBM, EOK raids and added in some more EOK raids.
- 2017-02-04 - Updated some TBM raids and added in some EOK raids.
- 2016-09-09 - Added in quite a few TBM raids.
- 2016-02-12 - Added/Updated various triggers for all The Darkened Sea raids, as well as triggers for The Broken Mirror raids.
- 2015-03-25 - Added 1 new trigger for TDS Arx 2 raid, 1 new trigger for TDS Arx 3 raid, and 1 new trigger for 16th Anniversary Missions.
- 2015-03-16 - Added 1 new trigger for CotF Tower of Rot raid, updated 1 trigger for CotF Void raid, added 2 triggers for TDS Praetor Vitio raid, and added 2 triggers for TDS Arx #4 raid (5 more being tested).
- 2015-02-18 - Tidied up TDS Arx #1 raid triggers, added 7 triggers to TDS Arx #2 raid (4 more being tested), added 11 triggers to TDS Arx #3 raid (1 more being tested), added 7 triggers for TDS Praetor Vitio raid (2 more being tested).
- 2015-01-09 - Added in some information about running EverQuest in full-screen mode, also added in a new "Benefiting from" group under Common (2 triggers). Added 2 triggers for Defense of the City TDS raid.
- 2014-12-22 - Added in some information about using a RAM drive, also updated 2 triggers for Defense of the City TDS raid and created 1 new trigger for Hate Rising CotF raid.
- 2014-11-27 - Updated the triggers for Defense of the City TDS raid, there is now 11 triggers for this raid.
- 2014-11-16 - Updated the Paladin worn-off triggers to the TDS spell equivalents.
- 2014-11-09 - Created 7 triggers for Defense of the City TDS raid.
- 2014-11-06 - Created structures for The Darkened Sea expansion.
- 2014-10-18 - Added in a new Cleric trigger, as well as various tweaks on other CotF Raid triggers (sorry can't remember which, so might be best to reimport all).
- 2014-09-18 - Added in 18 new triggers for The Journey Home (The Void) Raid.
- 2014-09-14 - Added in 3 new timer triggers for the The Fall of Lord Bayle (Tower of Rot) Mission, and added in 1 new trigger for Lord Kyle Bayle (Tower of Rot) Raid.
- 2014-08-12 - Added in a new trigger for Xulous Prime (The Dead Hills), fixed 1 non-working trigger in The Defense of Lendiniara (Ethernere Tainted West Karana).
- 2014-08-08 - Added in a Cleric trigger for Shining Bastion fading, and a Paladin trigger for Marr's Salvation fading. Some minor tweaks to Kyle Bayle (Tower of Rot). Also, added in my guide to Installing, Using and Configuring GINA.
- 2014-08-06 - Added in triggers for Burn Out (Argin-Hiz) raid. Added in 1 extra trigger for Lord Kyle Bayle (Tower of Rot).
- 2014-07-30 - Minor updates to various triggers.
- 2014-06-23 - Added in CotF Raids: Houses of Thex (9 triggers), Hate Rising (2 triggers), Lord Kyle Bayle (3 triggers), Plane of War Raid (17 triggers). Also updated the "Gift of Mana" trigger.
- 2014-05-20 - Added in a Class -> Cleric trigger to tell the cleric when a DI they cast has faded.
- 2014-05-16 - Added in triggers for the 15th Anniversary Mission: War Games.
- 2014-04-22 - Created some triggers for Plane of War (Normal).
- 2014-04-08 - Created triggers for waves 1 & 2: The Defense of Lendiniara (Ethernere Tainted West Karana).
- 2014-04-01 - Updated some RoF raid triggers to be more uniform (shared during raid).
- 2014-02-27 - Updated the RoF: Threshold raids.
- 2014-02-04 - Redesigned and customised the 11 triggers for RoF: Dispelling the Shadows (Plane of Shadow).
- 2014-01-19 - Updated the trigger set for RoF: Champions of the People (Chelsith Reborn).
- 2014-01-14 - Added 7 new triggers for CotF: Xulous Prime (The Dead Hills).
- 2013-12-05 - Updated a trigger for RoF: Grelleth, Her Majesty the Queen (T2).
- 2013-12-05 - Added a new trigger for RoF: Velishan's Revenge (T2).
- 2013-11-26 - Updated and Added new triggers for RoF: Champions of the People (T3).
- 2013-11-12 - Added a new trigger to inform you that your corpse is being abused by a Necro! (General - > Common).
- 2013-11-12 - Added a new trigger to tell you that you have broken Mezz (General - > Common).
- 2013-11-12 - Added 3 new triggers and updated 1 trigger in Xorbb 3.
- 2013-11-12 - Tweak to Xorbb 2.
- 2013-11-03 - Tweak to Grelleth, Xorbb 1.
- 2013-11-03 - Added a new trigger to tell you to stand up (General - > Common).
- 2013-10-23 - Tweak to Xorbb 2 (to alert you if you use fire!).
- 2013-10-20 - Added 4 VoA and 2 HoT raids, tweak Xorbb #1.
- 2013-10-20 - Added a new Trigger for Shaman 2.0 Epic (General -> Common).
- 2013-10-17 - Updated with changes to RoF: Xorbb 1, 2, and 3.
- 2013-10-15 - Call of the Forsaken placeholders added.
- 2013-09-11 - Audio Trigger package created.
Warning about the 29 April 2014 patch: Added the ability to throttle log writes instead of opening the file and writing every line each time. The command is /loginterval [seconds]. When set to 0 it will not throttle at all. By default this is set to one (1) second.
Please Note: Changing the /loginterval to a larger number than 0 will have an impact on Audio Triggers, i.e. they will be delayed - which can be problematic during raids! However using Zero (0) will have an impact on harddisk life (due to constant read-write access). However a way round this is to store your log files on a RAM drive (click to expand).
There are benefits of using a RAM Drive for your EverQuest logs, and these are:
1) Reduced usage of your harddisk (improves harddisk life)
2) Reduced lag, as writing to RAM is a lot faster than a harddisk (even a SSD drive!)
3) Can benefit from the /loginterval command set to 0
4) Faster and more reactive audio trigger alerts
Warning: Using a RAM drive to store your log files is fine, but you will lose the files when you reset/power off your computer. If you like to keep your log files (I don't), then its best to tell your RAM drive software to "Save contents to Image" on shutdown, that way it will then reload the image on start-up.
Note: If you create an 8GB RAM drive and want to save an image, depending on the RAM drive software used, and whether they use compression, you could be saving a 8GB image to your harddisk!
I currently use the free RAM disk software that comes with my MSI motherboard, however a good free RAM disk programme (which I have used in the past) is SoftPerfect RAM Disk.
So how do I do this?
Install the RAM drive software of your choice (I cannot guide you on this as there are many software options out there, however I know that SoftPerfect RAM Disk has a good walk-through setup guide on their website), ensuring you configure the software to make a folder called \EQLogs. Once the RAM drive is installed, reboot your computer to load it up and have it running.
If you are keeping your logs and thus using an image file, go to your EverQuest folder and copy over all files in the Logs folder to the EQLogs folder on your RAM drive and then delete the Logs folder.
If you are not bothered about keeping your logs, go to your EverQuest folder and delete the Logs folder.
With local admin rights, you need to open a command prompt and type MKLINK /J C:\SoE\EverQuest\Logs R:\EQLogs (you must not be logged into EverQuest).
Note: Assumptions for the above command:
C:\SoE\EverQuest is your EverQuest install folder, so ensure you use the correct drive/folder.
R:\EQLogs is the drive/folder of your RAM drive, again ensure you use the correct drive/folder.
Finally load EverQuest and type in /loginterval 0 (to write logs event immediately) and /log on (to ensure your log file is on).
That's it! I hope it made sense...
Why isn't GINA working properly when I'm playing in full screen mode?
Answer (click to expand)
This is the number one question I get asked again and again!
Unfortunately when running EverQuest in full-screen mode the text overlay features of GINA will not work. i.e. You will hear the audio messages from GINA, but text alerts and timers will not be displayed. This is not a fault with GINA!
When a game runs in full-screen mode, it can gain exclusive access to your graphics hardware - this is known as running in "Exclusive Mode." Windows won't render your desktop in the background, which saves on hardware resources. This means you can squeeze the most gaming performance out of your graphics hardware by running the game in full-screen mode, and that's why games run in full-screen mode by default.
Windows doesn't just have to switch from one window to another when you press Alt+Tab. It has to minimize the game and start rendering the desktop again. When you switch back to the game, the game has to restore itself and take control away from Windows. For a variety of reasons - especially problems with the way some games are coded - the game may encounter a problem while doing this.
You can see this in action when you have a game running in full-screen, exclusive mode. If you Alt+Tab out of it, you can hover over the game's taskbar icon or press Alt+Tab again. You won't see a preview of the game's display area like you would for other windows. The game running in full-screen exclusive mode doesn't redirect its output through the desktop's display manager, so the desktop display manager can't display a preview.
So basically, this means that when running EverQuest in full-screen mode, it takes control of the video card and prevents GINA from using it!
List of Audio Triggers
Click on the relevant heading to expand the list and see what Audio Triggers are included in the about GINA audio package.
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Bespoke
- Collection of Bespoke requests.
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Class
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Bard
- Active Times: AA, Disciplines, Epic
- Reuse Timers: AA, Disciplines, Epic, Items
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Berserker
- AA
- Disciplines
- Epic
- Items
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Cleric
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Paladin
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Ranger
- AA: Cooldowns, Durations, Success
- Disciplines
- Epic
- Items
- Spells
- Spires
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Rogue
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Common
- Benefiting from: A selection of triggers which will inform you if you are benefiting from a spell/aa/item activated by someone.
- Casting: Fizzles, Interrupted, Resisted, etc.
- Miscellaneous: A selection of useful(?) miscellaneous triggers.
- Spells & Clickies Worn Off: Generic clickies and spell worn-off triggers.
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GamTextTriggers
- Default location for merging of any GamTextTriggers (not used by Hazimil)
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Missions
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Raids
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Anniversary/Hardcore Heritage
- Hate's Fury: Captain Krasnok (17th) (In Progress)
- Nagafen's Lair (Level 100 Revamp)
- The Ruins of Sebilis: The Reinforced Lair of Trakanon (18th) (In Progress)
- Tower of Frozen Shadow (13th)
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Call of the Forsaken
- Burn Out (Argin-Hiz)
- Hate Rising (Neriak Fourth Gate)
- Houses of Thex (Neriak Fourth Gate)
- Lord Kyle Bayle (Tower of Rot)
- Pelzia's Plot (Bixie Warfront)
- Plane of War
- Saving Jacyll (Bixie Warfront)
- The Defense of Lendiniara (Ethernere Tainted West Karana)
- The Doomscale Horde (Ethernere Tainted West Karana)
- The Journey Home (The Void)
- The Legacy of Bayle (Dead Hills) [No Triggers]
- Xulous Prime (The Dead Hills)
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Depths of Darkhollow
- Hatchet the Torturer (Demiplane Tier 1)
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Empires of Kunark
- Tier 1: Lceanium - Doorstep of War
- Tier 1: Temple of Droga - The Summoning of Droga
- Tier 2: Chardok - Prince Selrach Di`zok
- Tier 2: Chardok - Queen Velazul Di`zok (In Progress)
- Tier 2: Chardok - Atrebe's Vault (In Progress)
- Tier 3: Kor-Sha - The Kar`Zok (None Yet)
- Tier 3: Kor-Sha - An Ancient Dragon (None Yet)
- Tier 3: Kor-Sha - Atrebe Sathir (None Yet)
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House of Thule
- At World's End (Al'Kabor's Nightmare )
- Cazic's Final Stand (Fear Itself)
- Elements of a Dream (Sanctum Somnium #5) [No Triggers]
- Guardian of the House (HoT Upper)
- Islands of Sand (Sanctum Somnium #4)
- Morell Ascendant (Sanctum Somnium #7)
- Taking the Tower (Sanctum Somnium #1)
- The Awakening (Morell's Castle)
- The Cages of Testing (Sanctum Somnium #6)
- The Essence of Dreams (Sanctum Somnium #2)
- The Force of Eternity (Miragul's Nightmare)
- The Torches of Truth (Erudin Burning)
- Under the Sea (Sanctum Somnium #3)
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Omens of War
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Rain of Fear
- A Feast for Zalikor (Breeding Grounds)
- A Matter of Life and Death (Chapterhouse)
- An End to Fear (Heart of Fear: The Epicenter)
- Calling Phantasm (Shard's Landing)
- Champions of the People (Chelsith Reborn)
- Danela's Stand (The Crystal Caverns)
- Darkness mini within Glimpse, the Unseen (Heart of Fear: The Threshold)
- Dispelling the Shadows (Plane of Shadow)
- Glimpse, the Unseen (Heart of Fear: The Threshold)
- Grelleth, Her Majesty the Queen (Grelleth's Palace)
- Guardian of the Gate (Valley of King Xorbb #1)
- Heart of the Oak (Evantil, the Vile Oak)
- Memories of the Faceless (Heart of Fear: The Rebirth)
- Monarch Widow mini within Glimpse, the Unseen (Heart of Fear: The Threshold)
- NToV
- The Madness of King Tormax (Kael Drakkel)
- The Return of King Xorbb (Valley of King Xorbb #3)
- Ulrich the Ageless mini within Glimpse, the Unseen (Heart of Fear: The Threshold)
- Velishan's Revenge (Breeding Grounds)
- Yymp the Infernal (Valley of King Xorbb #2)
- Zeixshi-Kar's Shard (Eastern Wastes, Zeixshi-Kar's Awakening)
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Seeds of Destruction
- A Council Divided (Kaesora Library)
- Bloody Kithicor (Bloody Kithicor)
- Citadel Trash Mobs (Citadel of the Worldslayer)
- Claiming Fellbane the Dragon Slayer (Kurns Stronghold)
- Edge of Destruction (Citadel of the Worldslayer #7)
- Elite Tower Guards (Citadel of the Worldslayer #5.5)
- Eriaks Downfall (Rathe Council Chambers #2)
- Mindshear Avatar (Korafax, Home of the Riders)
- Overlord Muram (Citadel of the Worldslayer #6)
- Pallorax the Soul Slayer (Korafax, Home of the Riders)
- Queen Malarian (Temple of Bertoxxulous)
- Rallos Returns (Rathe Council Chambers #3)
- RCC Miscellaneous (Rathe Council Chambers #1,2,3)
- Sacrifice (Citadel of the Worldslayer #5)
- Scrying (Citadel of the Worldslayer #4) [No Triggers]
- Showdown at the Crystal Core (Korascian Warrens)
- Stasis (Citadel of the Worldslayer #3)
- The Brothers Zek (Rathe Council Chambers #1)
- The Fall of Toskirakk (Toskirakk)
- The Mindblight (Citadel of the Worldslayer #1)
- Trophy Room (Citadel of the Worldslayer #2)
- Venom Lord Ksathrax (Korafax, Home of the Riders)
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The Broken Mirror
- Tier 0: Plane of Fear: Revisited
- Tier 0: Plane of Hate
- Tier 1: Demiplane of Life - Vim and Vigor
- Tier 1: Demiplane of Life - Anashti Sul, Lady of Life
- Tier 1: Demiplane of Decay - Anashti Sul, Damsel of Decay
- Tier 1: Demiplane of Decay - Wither and Decay (Mostly Done, Some Untested)
- Tier 2: Crypt of Decay - Emollious
- Tier 2: Crypt of Decay - Grannus (Mostly Done, Some Untested)
- Tier 2: Plane of Health - Stem the Tide
- Tier 2: Plane of Health - Grummus! (Mostly Done, Some Untested)
- Tier 3: Crypt of Sul - High Bokon Boromas (None Yet)
- Tier 3: Crypt of Sul - Enslaver of Souls (In Progress)
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The Buried Sea
- (Island 1) Deadly Swarm (Solteris, the Throne of Ro)
- (Island 1) Mayong's Mistresses (Solteris, the Throne of Ro)
- (Island 2) Stalwart Defenders (Solteris, the Throne of Ro) [No Triggers]
- (Island 2) The Captured Portal (Solteris, the Throne of Ro)
- (Island 3) Portal to Dreadspire (Solteris, the Throne of Ro)
- (Island 3) The Final Portal (Solteris, the Throne of Ro)
- (Island 4) Two Gods (Solteris, the Throne of Ro)
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The Darkened Sea
- Tier 1: Raid #1 - Defense of the City
- Tier 1: One-Off Raid - Captain Tita's Ghost
- Tier 2: Raid #2 - Principal Quastori Numicia (Mostly Done, some untested)
- Tier 2: Raid #3 - Principal Vicarum Nonia
- Tier 2: Raid #4 - Principal Indagatrix Lucia (Mostly Done, some untested)
- Tier 2: One-Off Raid - Praetor Vitio
- Tier 3: Raid #5 - Calix Quirinus (Mostly Done, some untested)
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Veil of Alaris
- Cacaphony of Oratory (Sepulcher #4)
- Fumerak the Quintessence (Sepulcher #3)
- Illdaera's Vengeance (Argath)
- King of the Beasts (Beasts' Domain)
- Raising the Dead (Sepulcher #2) [No Triggers]
- The Cacophony of Power (Windsong)
- The Defeat of Prexus (Sarith) [No Triggers]
- The Herald of Oratory (Valley of Lunanyn)
- The Triune God (Sepulcher #5)
- Time and Tides (Rubak Oseka)
- Two Faces, One Vision (Sepulcher #1)
- Two Sides of the Stone (Resplendent Temple)
- Unearthing Alra (Pillars of Alra)
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Untested
- This is where Hazimil keeps any triggers currently in development. Once I am happy a new set of triggers is working, I then move them to the sections above.
Hazimil's Guide to installing, using and configuring GINA
How do I install GINA?
Go to the Gimagukk's Incantatory Notation Apparatus (GINA) website.
Select Download from the left-hand side menu.
Then select Download GINA from the displayed page.
After a short moment you will get a pop-up window warning (see below), press Install.
Once installed, a GINA icon will appear on your desktop and the software will load.
How do I set-up GINA?
Now GINA is installed in default mode (see below), you may want to make some adjustments.
If you want to be compliant with my set of audio triggers (which we will come to), I suggest that you delete the 3 default Trigger groups, Class. Common and Raids (with a new/clean install of GINA). You do this by right-clicking on them and selecting Delete (see below).
Note: At some point the "Common" trigger group will reappear, don't worry about this, by deleting it above, we have ensured it is empty.
You now need to configure the settings, to access the settings menu, left-click on the blue button (see below) and select settings.
The default settings (General) is as below:
Suggested changes for settings (General), are:
- Sound: Some people have asked me to produce a set of triggers which don't give audio alerts, just the text alerts. I'm not inclined to do this as the whole point of this is Audio Triggers, but if you want them silenced, you can just un-tick the box "Enable Sound", however I would not recommend this.
- Minimize: I find it useful to minimise GINA to my system tray, so recommend you tick the box for "Minimize to System Tray".
- Log File: For GINA to work you need to tell it where your Everquest log files are. To do this you need to press the button with 3 dots (...) next to "Everquest Folder", this will bring up another window to allow you to navigate to your Logs folder (see below).
Your settings (General), should now look like this:
The default settings (Sharing) is as below:
Suggested changes for settings (Sharing), are:
- Enable: I suggest you keep the "Enable..." boxes ticked, as its useful to received both of these shares, as sometimes a GTT share may only be available, and its worth having it in GINA.
- Accept Share: I suggest you leave the "Accept Share Invitations From" as "Anybody", that way you can guarantee that whoever shares an audio trigger you will get it.
- Automatically Merge: I would suggest that you change this to "Trusted List", that way it will automatically merge new/updated audio triggers from anyone who is on your trusted list (ideally Hazimil!).
- Trusted Sender: I suggest you add Hazimil to this list, by typing in Hazimil in the name box and pressing Add. Obviously, feel free to add other names of people you feel you can trust who may share audio triggers. Note: If a audio trigger is shared and the person is not on your trusted list, you don't lose it, you just need to merge it manually.
By making theses changes you ensure that when Hazimil shares an updated audio trigger (normally, via the Hazimil_Triggers channel), you will automatically benefit from it without having to do anything!
Your settings (Sharing), should now look like this:
The default settings (Log Maintenance) is as below:
Suggested changes for settings (Log Maintenance), are:
- Auto-archive: We all know that log files can get rather large, if you tick this option, GINA will automatically archive your log files when they get to a certain size (default is 100MB).
- Log Archive Folder:This is the folder where you store your log archives, I store mine in the Everquest Logs folder, but you can put them anywhere. To do this you need to press the button with 3 dots (...) next to "Log Archive Folder", this will bring up another window to allow you to navigate to the folder of your choice (see below).
Your settings (Log Maintenance), should now look like this:
The settings (Advance) can be ignored and just left as they are.
If you have done the tasks above, GINA is now configured for use. There are now only 3 things left to do within GINA:
- Import Hazimil's Audio Trigger package.
- Setup Everquest characters to monitor.
- Assign trigger groups to characters.
So, how do I import Hazimil's GINA audio trigger Package?
The first thing you need to do is download the audio package from the top of this page. Select the Hazimil's GINA audio package link, and when prompted save the file "Hazimil_GINA.zip" to you computer.
You now need to unzip the file, as you will be using Windows, the easier way to do this, is to right-click on the downloaded file and select "Extract All...", follow the prompts to extract the file (and remember where you put the file!).
Now load GINA (if not already loaded), and select the Sharing tab (see below).
Press the Import button, and select "From GINA Package File", then navigate to where you have extract the package file, highlight it and press Open (see below).
The Merge screen will now appear, ensure that "Automatically merge package for me" is ticked, and press Merge (see below).
The package is now merged and live within GINA (see below), however you now need to setup characters and allocate them to the triggers.
How do I set-up characters to be monitored?
You now need to tell GINA which logs you want monitoring and thus which characters, to do this press the character add button (see below).
This then loads the Character Editor (see below):
The first thing you need to do is select your character's log file, to do this you need to press the button with 3 dots (...) next to "Log File", this will bring up another window to allow you to navigate to the folder, and select the log file of your choice (see below).
Once you have selected the log file, the character editor will change to the following:
The only thing you might want to change here is your "Phonetic Name", as the voice software does seems to have trouble pronouncing some character names!!! Hazimil is fine, but Dadara sounds just weird! So if your name doesn't sound right when spoken (test by pressing the "play icon" button), you can play about with its spelling here.
Repeat this for all characters you want to monitor, when finished it should look like the following:
How do I assign triggers groups to characters?
You now need to allocate the trigger groups to each character, you do this by selecting a character name (which will now have a red box around it). You will notice that the trigger groups now have a tick-box in front of them, you now just need to tick the boxes for the triggers you want monitoring, for example for Hazimil, I want all Common, Mission and Raid triggers, but only the Paladin one's under class. See below for an example:
Note: You can toggle the triggers you want whenever you need them, so for example if you are not bothered about raiding House of Thule, you can un-tick that box and it will ignore any triggers for that expansion.
Repeat this for all characters.
How do I adjust how GINA displays timers and messages on the screen?
A nice feature of GINA is that you can tell it where you want the timer and text overlays to be displayed on your PC, as well as what font, font size and colour you want it to use! To adjust the default settings you need to go to the Overlays tab (see below):
To adjust the Text Overlays, select properties from the Default button (see below):
You should now see the following screen:
- Font: This allows you to set the font type you want to use for the Text Overlays.
- Size: This allows you to set the font size of the Text Overlay, as you adjust this the "Default" message will change size, giving you an idea of how it will look.
- Color: This allows you to set the color you want to use for the Text Overlays.
- Fade Delay: This allows you to set the amount of time you want the Text Overlay stay on your screen (in seconds).
- Moving: If you hold down the left-mouse button anywhere in the window, you can move it around you screen to where you want the Text Overlays to appear.
- Re-Sizing: You can also adjust the size of the Overlay window by adjusting the edges (just like any Window).
To adjust the Timer Overlays, select properties from the Default button (see below):
You should now see the following screen:
- Font: This allows you to set the font type you want to use for the Timer Overlays.
- Size: This allows you to set the font size of the Timer Overlay, as you adjust this the "Default" message will change size, giving you an idea of how it will look.
- Font Color: This allows you to set the font color you want to use for the Timer Overlays.
- Show Timer Bar: This tick box, if enabled, will show you a timer bar.
- Timer Bar Color: This allows you to set the color of the timer bar.
- Empty Bar Color: This allows you to set the color of the empty timer bar.
- Standardize Timer Bars: If selected, this allows you to standardize the Timer Bars.
- Sort: Allows you to determine the order the timer appear on screen, Order Trigger or Time Remaining.
- Moving: If you hold down the left-mouse button anywhere in the window, you can move it around you screen to where you want the Text Overlays to appear.
- Re-Sizing: You can also adjust the size of the Overlay window by adjusting the edges (just like any Window).
I suggest you just play around with these settings to get the best combination for your screen resolution, screen clutter and personal choices!
How do I clear the timers?
Some time's you can die on a raid or a raid wipes, a rare occasion, but it can happen! This can then leave some out-of-date GINA timers on your screen which need clearing. Also, when a raid night is over, you may have some timers still showing. You can clear these timers by one of the following methods:
- Load up GINA from the taskbar, and press the red X in the right-hand corner to exit (and then reload GINA if you still want it running); or
- [preferred] You can create yourself a hotkey with the command ;tell yourname {GINA:stop}, i.e. ;tell hazimil {GINA:stop}. GINA will react to this message and clear all of your current timers.
The following audio triggers need an audio file allocated to them by yourselves
Some of the triggers use the built-in audio files from Hazimil's Everquest folder, therefore these may not work on your PC due to different installation paths. You will need to manually point to a different sound file to get audio alerts.
- Common -> General -> Skill Up
- Common -> General -> You have a Tell
How do I setup EverQuest?
The only work that needs to be done in Everquest is ensuring that you have enable logs. To do this, for each character, use the command /log on within EverQuest.
Can Hazimil create a Trigger for me?
If you have a trigger need, I can help you and may be able to create it, but cannot guarantee I can get it working if its class specific to a class I don't play, but feel free to ask anyway.